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- From: Andreas Adelmann <andreas.adelmann AT psi.ch>
- To: "opal AT lists.psi.ch" <Opal AT lists.psi.ch>
- Subject: [Opal] Fwd: Collimator without surface physics
- Date: Mon, 5 Mar 2012 20:01:02 +0100
- List-archive: <https://lists.web.psi.ch/pipermail/opal/>
- List-id: The OPAL Discussion Forum <opal.lists.psi.ch>
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From: jjyang <jianjun.yang AT psi.ch>Date: March 5, 2012 5:31:20 PM GMT+01:00To: Veenendaal Jeroen <Jeroen.Veenendaal AT psi.ch>Cc: Adelmann Andreas <andreas.adelmann AT psi.ch>, yuanjie bi <yuanjiebi AT gmail.com>, Zhang Hui <hui.zhang AT psi.ch>, Schippers Jacobus Maarten <marco.schippers AT psi.ch>Subject: Collimator without surface physicsHi Jeroen,
I just changed the OPAL code.
Now the CCollimator element can work without surface physics.
if ( no surface physics is not specified in the input file) {
the particle hitting the collimator will be deleted directly.
Its phase space data are recorded in *.loss file
} else {
execute surface physics algorithm.
}
Please make a update and check it with your COMET example.
Cheers,
Jianjun Yang
---------------------------------------------
Post-doctoral
Massachusetts Institute of Technology
Work Address:
Paul Scherrer Institut WBGB/125
CH-5232 Villigen PSI Switzerland
----------------------------------------------
在 2012-3-2,下午2:11, Yuanjie Bi 写道:Hi Jianjun,Yes, you are right. Hope you can complete the apply function, and makesure it is true only when there is no surface physics.Best wishesYuanjie2012/3/2, jjyang <jianjun.yang AT psi.ch>:Hi Yuanjie,I tried to call this function this morning, it does not work.When I read the code in Collimator::apply ( as following in blue), it seemsdesigned for ecollimator, not ccollimator,I did not see it use any parameters of ccollimator, like anglestart,angleend, rstart, rend.I think we need to do some coding for ccollimator before we can use it.What is your thought on this?Jianjunbool Collimator::apply(const int &i, const double &t, Vector_t &E, Vector_t&B) {const Vector_t &R = RefPartBunch_m->R[i] - Vector_t(dx_m, dy_m, ds_m);// including the missaligmentconst Vector_t &P = RefPartBunch_m->P[i];const double recpgamma = Physics::c * RefPartBunch_m->getdT() / sqrt(1.0+ dot(P, P));/**check if we are in the longitudinalrange of the collimator*/const double z = R(2) + P(2) * recpgamma;// particle is not deadbool pdead = false;if((z > position_m) && (z <= position_m + getElementLength())) {if(isAPepperPot_m) {/**------------|(0)| |(0)|---- -----| a) || |---- -----|(0)| |(0)|yL------------xL|---| d|--| pitchObservation: the area in a) is much larger than thearea(s) (0). In a) particles are lost in (0)particles they are not lost.*/const double h = pitch_m;const double xL = - 0.5 * h * (nHolesX_m - 1);const double yL = - 0.5 * h * (nHolesY_m - 1);bool alive = false;for(int m = 0; (m < nHolesX_m && (!alive)); m++) {for(int n = 0; (n < nHolesY_m && (!alive)); n++) {double x_m = xL + (m * h);double y_m = yL + (n * h);/** are we in a) ? */double rr = std::pow((R(0) - x_m) / rHole_m, 2) +std::pow((R(1) - y_m) / rHole_m, 2);alive = (rr < 1.0);}}pdead = !alive;} else if(isASlit_m) {// if ( (abs(R(0) >= getXsize()) || (abs(R(1) >=getYsize()))))if(R(0) <= -getXsize() || R(1) <= -getYsize() || R(0) >=getXsize() || R(1) >= getYsize())pdead = true;} else {// case of an elliptic collimator}if(pdead) {double frac = (R(2) - position_m) / P(2) * recpgamma;PosX_m.push_back(R(0));PosY_m.push_back(R(1));PosZ_m.push_back(z);MomentumX_m.push_back(P(0));MomentumY_m.push_back(P(1));MomentumZ_m.push_back(P(2));time_m.push_back(t + frac * RefPartBunch_m->getdT());id_m.push_back(i);}}return pdead;}在 2012-3-2,上午9:44, Andreas Adelmann 写道:That is exactly how I remember too!AAOn Mar 2, 2012, at 3:10 AM, Yuanjie Bi wrote:Hi Jianjun and Jeroen,Without any surfacephysics, you can use the function Collimator::applyin Collimator.cpp to remove particles hitting on the collimator. Itchecks the shape the of collimator and then removes partilces on it.Best wishesYuanjie2012/3/1, jjyang <jianjun.yang AT psi.ch>:Hi Jeroen, I am not sure whether the ccollimator can work withoutsurfacephysics.Hi Yuanjie, will the particle just be deleted when it hits thecollimatorif no surfacephysics is specified to it ?Cheers,Jianjun在 2012-3-1,下午2:34, Veenendaal Jeroen 写道:Dear Yang Jianjun,I am trying to put a collimator in it without any surfacephysics.Andreas told me that without this the particle will stop when it hitsthecollimator. To test this I made a collimator with aperture of 0.But the particles do not stop.The particles still continu but thenumberof turns they need to go to 250 MeV is higher than without thecollimator.So my question is:Is the particle slow down and than accelerated again? Or is theresomething else?Thank youGrJeroen Veenendaal------Dr. sc. math. Andreas (Andy) AdelmannStaff ScientistPaul Scherrer Institut WLGB/132 CH-5232 Villigen PSIPhone Office: xx41 56 310 42 33 Fax: xx41 56 310 31 91Phone Home: xx41 62 891 91 44-------------------------------------------------------Thursdays: ETH CAB H 83.1 +41 44 632 36 72============================================The more exotic, the more abstract the knowledge,the more profound will be its consequences.Leon Lederman============================================
------
Dr. sc. math. Andreas (Andy) Adelmann
Staff Scientist
Paul Scherrer Institut WLGB/132 CH-5232 Villigen PSI
Phone Office: xx41 56 310 42 33 Fax: xx41 56 310 31 91
Phone Home: xx41 62 891 91 44
-------------------------------------------------------
Thursdays: ETH CAB H 83.1 +41 44 632 36 72
============================================
The more exotic, the more abstract the knowledge,
the more profound will be its consequences.
Leon Lederman
============================================
Dr. sc. math. Andreas (Andy) Adelmann
Staff Scientist
Paul Scherrer Institut WLGB/132 CH-5232 Villigen PSI
Phone Office: xx41 56 310 42 33 Fax: xx41 56 310 31 91
Phone Home: xx41 62 891 91 44
-------------------------------------------------------
Thursdays: ETH CAB H 83.1 +41 44 632 36 72
============================================
The more exotic, the more abstract the knowledge,
the more profound will be its consequences.
Leon Lederman
============================================
- [Opal] Fwd: Collimator without surface physics, Andreas Adelmann, 03/05/2012
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